The penultimate episode of Doctor Who: The Adventure Games takes place entirely inside the TARDIS, well except for a quick jaunt outside that leaves the Doctor floating in outer space and, for the first time in his life, at a loss for words. This results in a very humorous game of charades.
All the objectives involve working the console and ultimately even flying the TARDIS! You’ll have 60 seconds to feverishly run around the console pulling knobs, levers, and other various scientific-type doohickeys but absolutely no blue boringers!
While it’s a nice departure from the cat and mouse gameplay of the two previous games, you never really feel like you’re in the TARDIS because it’s actually smaller on the inside (relatively).
All the doors except for one lead back to the console room. The one room that’s open is the Doctor’s Drawing Room, an impressive trophy room that’s littered with artifacts from throughout the series, including the previous games. Reading up on the artifacts isn’t just fun, it’ll aid you later on in a Doctor Who quiz.
Ironically, Doctor Who: The Adventure Games – TARDIS would be the best game in the series if only there was more ‘time and space’ to explore. It’s only about 30 minutes long and most of that is cutscenes.
If you’re in the U.K. you can download Doctor Who: The Adventure Games – TARDIS free from the BBC website (http://www.bbc.co.uk/doctorwho/dw/theadventuregames).
Otherwise, you’ll need to use a proxy website to download the game (see my updated guide to the first game: Doctor Who: The Adventure Games – City of the Daleks).